Props modelling

This week I started to model another important part of the animation: the sunflower. I started with the vase model using the curve tool and revolving the curve after to turn it into a vase.

In order to create the petals and the leaves of the flowers I fist had a look at the brushes and paint effect that Maya comes with: I actually found some sunflowers and some grass looking brushes. Although I was not able to use them since they are not quite similar to those in the painting and edit them with have taken more than creating them from scratch.

So, I have taken individual flowers and starting to make a model to resemble them.

This is the finished model for the bedroom and the adjacent room where the sunflowers and the self-portrait will be:

I have imported the model in substance painter and started texture the individual assets according to the style I have adopted for the character textures

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